The only question is what percentage of that is radiated by the generator itself - my guess would be most of it. the gases in game obey the ideal gas law), I'm guessing the generator's heat output is based on the enthalpy of combustion of hydrogen (286 kJ/mol). ![]() ![]() Given the devs' tendency to use actual science (e.g. ![]() What I initially thought was a ridiculously over-engineered (but aesthetically pleasing) solution turned out to be inadequate. I don't doubt that it'd be possible to run a gas generator on the moon - but without hard data on the heat output of the generator, designing an adequate cooling system is pure guesswork. The only downside is that you will lose a bit of nitrogen and CO2 every time the door opens. Running a gas generator on Europa is child's play by comparison - just have a door to the outside that opens whenever the generator temperature hits a set value (I usually go with ~40 degrees C). ![]() My attempt at a gas generator on the moon had a dedicated coolant pipe network with over 200 radiators, and that still wasn't enough to prevent the generator from eventually shutting down due to overheating. Your list was a rough description of my setup.
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